Resume in PDF

Brock J. Stearn


Creative Director  ·  CG Supervisor  ·  Virtual Reality  ·  Augmented Reality  ·  360° Imagery  ·  CG Lead  ·  Lighting Lead  ·  CG Generalist  ·  Strategic Planning  ·  Product Designer  ·  Pipeline and Tool Development  ·  Instructor


Edmunds (2016 – Present)

Director of Immersive Technology

  • Responsible for ideation of new products to solve customer needs
  • Led the development of “Can It Fit?”, an AR feature used to judge if a vehicle can safely fit in a space. Can It Fit?’s release resulted in significant press and an increase of over 700% in new users
  • Created first ever in car native stereoscopic 360° video
  • Led development of a fully interactive cloud based real-time car configurator
  • Developed vendor partnerships and increased revenue over $2MIL
  • Educated internal cross function teams on immersive mediums in-market and user experience value


Bad Robot (2016)

Sr. CG Generalist (Star Trek: Beyond)


WET Design (2015 – 2016)

Digital Futurist

  • Specialized in developing immersive products for internal and external needs of WET
  • Created VR visualizations of future projects including 300 accurate water shooter simulations
  • Created the Digital Innovation team to quickly create mock-ups and proof of concepts
  • Advising digital artists on their daily work and personal growth
  • Researched and proposed digital technology strategies for today and future growth
  • Studio pipeline development, optimization, and standardizations
  • Set quality standards for rendered CG content


Absolute Post (2014)

Head of CG  (U.S.)

  • Creative Supervision of all CG related content
  • Direct relations and communication with clients, including on-site supervision
  • Project bidding, staffing and development for U.S. office
  • Co-Developed a new pipeline and rendering system connecting both the U.K. and U.S. offices.
  • Engaged in studio discussions to develop episodic television production to take advantage of lucrative tax incentives


MoonBot Studios (2013)
Creative and Technical Consultant (The Cask of Amontillado)

  • Developed new bidding and production models focused on studio’s Intellectual Properties
  • Proposed future technology and software upgrade plans
  • CG generalist work including lighting, compositing, look development and modeling
  • Mentor for junior artists


Dreamworks Animation (2009 – 2013)

Senior Lighting and Compositing Artist, Compositing Lead (Turbo, Puss in Boots, Megamind, How to Train Your Dragon: Legend of the Boneknapper, Shrek Forever After, How to Train Your Dragon)

  • Assisted in studio transition to off-the-shelf software packages
  • Standardized compositing workflows between teams and studios
  • Created 2.5D solutions in Nuke to solve estimated high cost 3D renders.
  • Supervised the creation of a new documentation system including layout, templates and search protocols for the Lighting Department which were later adopted across all departments studio wide
  • Re-structured the lighting new hire training program
  • Led monthly meetings with R&D to improve the lighting workflow and future development
  • Received multiple awards from DreamWorks Animation


Sony Pictures Imageworks (2008 – 2009, 2013)

Senior Lighting and Compositing Technical Director (Cloudy with a Chance of Meatballs 2, Cloudy with a Chance of Meatballs)


Image Movers Digital (2009)

Senior Lighting and Compositing Technical Director (Disney’s A Christmas Carol)


Walt Disney Feature Animation (2008)

Lighting and Compositing Artist (BOLT)


Rhythm and Hues Studios (Various: 2003 – 2008)

Lead Lighting Technical Director (Mummy 3, The Golden Compass, Happy Feet, Superman Returns, COX Commercials, Garfield, Scooby Doo 2)


Digital Domain (2006 – 2007)

Stereoscopic Compositor (Meet the Robinsons)


Brain Zoo Studios (2005)

CG Generalist (Blitz: The League – Promotional Game Trailer)


CIS Hollywood (2004)

CG Generalist (Constantine, Ultraviolet)


The Ohio State University (2001 – 2003)

Instructor (Art Education 252 – Introduction to Computer Graphics)



MFA in Industrial, Interior and Visual Communication Design (2003) – The Advanced Computing Center for the Arts and Design, The Ohio State University, Columbus, Ohio


BFA in Computer Animation (2001) – Ringling College of Art and Design, Sarasota, Florida




  • Star Trek Beyond (2016) Senior CG Generalist
  • Downy “Unstoppables” Commercials (2015) Head of CG
  • Airwick “Scents” Commercials (2015) Head of CG
  • GE “Signa Pioneer MRI” Launch Video (2014) Head of CG
  • Estee Lauder “Advanced Night Repair” Commercial (2014) Head of CG
  • Febreeze “Nose Blind” Commercials (2014) Head of CG
  • Gevalia “150 Years of Experience” Commercial (2014) Head of CG
  • Crest “Pro Health HD” Commercial (2014) Head of CG
  • Frontline TriTak “Ninjas” Commercials (2014) CG Lead
  • The Cask of Amontillado (2013) Lighter/Compositor
  • Cloudy with a Chance of Meatballs 2 (2013) Sr. Lighting and Compositing Technical Director
  • Turbo (2013) Compositing Lead/Sr. Lighting and Compositing Artist
  • Puss in Boots (2011) Compositing Lead/Sr. Lighting and Compositing Artist
  • How to Train Your Dragon: Legend of the Boneknapper Dragon (2010) Sr. Lighting and Compositing Artist
  • Megamind (2010) Sr. Lighting and Compositing Artist
  • Shrek Forever After (2010) Sr. Lighting and Compositing Artist
  • How to Train Your Dragon (2010) Sr. Lighting and Compositing Artist
  • Disney’s A Christmas Carol (2009) Sr. Lighting and Compositing Technical Director
  • Cloudy with a Chance of Meatballs (2009) Sr. Lighting and Compositing Technical Director
  • BOLT (2008) Lighting and Compositing Artist
  • The Mummy 3: Tomb of the Dragon Emperor (2008) Lighting Lead
  • The Golden Compass (2007) Lighting Lead
  • Meet the Robinsons (2007) Stereoscopic Compositor
  • Happy Feet (2006) Lighting Lead
  • Superman Returns (2006) Lighting Lead
  • COX Communications “Digital Max” Commercials (2006) Lighting Artist
  • Blitz: The League trailer (2006) CG Artist
  • Ultraviolet (2006) CG Artist
  • Constantine (2005) CG Artist
  • Garfield (2004) Lighting Artist
  • Scooby Doo 2: Monsters Unleashed (2004) Sequence Lighter/Lighting Artist
  • Jane the Nanotyrannus (canceled) Lead CG Artist